Craig RundelsChief Executive Officer
Craig Rundels is driving the company’s growth, strategies, and business partnerships. Before taking on this position, Mr. Rundels spent 5 years as a Sr. Director of Art and 1 year as a Chief Operations Officer at Sperasoft. He provided his vision, strategy, development, and implementation of various company-wide initiatives.
Craig has a long history in game development spanning more than 27 years working in both video game publishing and development studios. Some of Craig’s previous positions include Founder/Studio Head (Gigawatt Entertainment), Director of Outsourcing (Foundation 9), Sr. Art Director (Midway Games), and Outsourcing Manager (Crystal Dynamics). Mr. Rundels has worked on many top licenses over the years including Star Wars, Gauntlet, Spy Hunter, Mortal Kombat, DC’s Justice League, Sonic The Hedgehog, Nickelodeon, and Tomb Raider.
Denis LarkinChief Operating Officer
Denis Larkin is leading the commercial success of the company. He is responsible for strategic direction development and company plans with regard to all commercial functions including business development, marketing, and customer experience. Thanks to Mr. Larkin, Sperasoft is growing its professional network and becoming more recognized within the games development industry. Prior to taking on this position, he was responsible for Business Development, all Engineering, QA, and Support at Sperasoft.
Denis brought a wealth of experience and skills to Sperasoft, including an uncommon specialty in managing distributed teams and drove offshore development teams. Mr. Larkin leads Sperasoft teams in providing cutting-edge solutions for game development and delivering successful products through strong leadership and technical innovation.
Devin YoungSr. Director of PMO
Devin Young leads the PMO department at Sperasoft where he brings more than 20+ experience in leadership, project management, and game development. He is responsible for managing and mentoring a dedicated and professional team of Project Managers who manage and collaborate with our partners on numerous projects. Devin works to ensure that project management best practices are developed, implemented and managed to maximize the effort across all cross-functional development teams and provide maximum value and quality to clients and partners.
Prior to joining Sperasoft, Devin held production and management positions at Sanctuary Woods, Disney Interactive and InLight Entertainment. During his time at Disney, he worked his way from Senior and Executive Producer to become Studio Manager at Disney Interactive (Victoria, Canada). Mr. Young went on to purchase the studio from Disney and then lead the company successfully for 16 years. InLight Entertainment was a leader in making games for kids on various platforms with large branded properties. Devin holds a bachelor’s degree in Film and Broadcast from Ryerson University in Toronto, Canada.
Paul HouldersSr. Director of Art
Paul Houlders leads Art Department in Sperasoft and is responsible for all art content development for our partners and clients. He strategically approaches all creative projects, maintains visual innovations, manages and inspires art team to effectively explore, enhance, and expand on skills and creative approaches. Paul has over 10 years of experience of working with co-development teams, helping to drive many of the best practices now employed when engaging multi-location teams.
Prior to Sperasoft, Mr. Houlders was an APAC Group Art Director for EA (Shanghai) and has been involved at every level of production and worked across many AAA titles. His back catalog of credits includes titles such as Need for Speed, Formula One and Destruction Derby, Battlefield, Star Wars, Medal of Honor, PVZ. Paul studied Theatre and Stage Design at Mountview Academy for Theatre Arts, London.
Eric MarlowSenior Director of Studio, Krakow
Eric Marlow leads a European office of Sperasoft. He is responsible for local studio development, operations and collaboration, overall company growth. Eric has 20+ years working in the games industry, having worked for companies such as Zynga, Reliance Games, and Kuju Entertainment. He was also a founding partner in the Denver-based quality assurance company iBeta. He has led or contributed to the development of a number of games, including Silent Hill 8, Mafia Wars, Real Steel, Pacific Rim, Real Steel, Top Gun, After Earth, and LOTR – Aragorn’s Quest. He has a significant experience working in Asia and Europe and has led the startup and growth of several offices overseas.
Prior to his entry in game development, Eric worked at the “Big 4” management consulting firm Coopers & Lybrand (now PriceWaterhouseCoopers) where he was involved in developing the business and technology strategies for a number of Fortune 500 companies, including Samsung, Sheraton Hotels, UPS, Coca-Cola, and American Airlines. He is a graduate of Western Kentucky University with a Bachelor’s of Science in Management Information Systems.
Valeriy DutchakSr. Director of Engineering
Valeriy Dutchak is a head of the Engineering Department in Sperasoft and brings his 30+ years of IT background to excel in the company’s delivery capabilities and ensure its technological leadership. He leverages best in industry practices to maintain world-class services for Sperasoft’s clients through embedded innovation, standardized processes, and constant growth of professional skills across engineering teams.
Prior to joining the company, Mr. Dutchak took managerial positions in both IT vendor and system integrator companies, he was a Manager of Global Delivery Center at Hewlett Packard with enterprise clients all over the world, and Director of Operations at Ajilon Consulting, serving big US financial institutions and media companies.
Anna TrofimovaSr. Director of Business Operations
Anna Trofimova leads Sperasoft’s day-to-day business operations, having previously been responsible for HR. Prior to joining Sperasoft, she held senior account management positions in Citibank. Ms. Trofimova is recognized for building from scratch, organizing and directing the work of customer service departments and for managing and growing VIP and top-level corporate client accounts.